Basic Modeling Technique Using Bazier Curve In Blender

Hi, I’ve been playing with blender again and I learned a quick way to model basic objects like a cup of wine, vases and more using a bazier curve, bazier circle and a path.

Most tutorials show how to model this kind of objects by extruding a circle; they add a background image and then add a circle and they start extruding the circle following the object’s form displayed on the background image. Why don’t you try this method as well and compare the time consuming of both methods (curve vs circle extruding)?

I hope you found this post useful, I wish you a wonderful day.



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